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1. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Edited by: Delwin Amber on 14/11/2007 04:49:58 Edited by: Delwin Amber on 14/11/2007 04:48:31 *** NOTE: This will not affect ætrue secÆ of the system. You still get Ore and rats of the proper power levels for the systems true sec. This is ...
- by Delwin Amber - at 2007.11.14 04:48:00
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2. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
OK, first lets look at what Sovereignty is and what it does for you û or more importantly what it could be and what it could do for you. What does Sovereignty currently do for you? 1)Allows anchoring of Sov only items at POSÆs (Jump Bridges, Cyno...
- by Delwin Amber - at 2007.11.14 04:47:00
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3. [30d] WTS 3x30day GTC 200m - in Timecode Bazaar [original thread]
Going fast! Order now!
- by Delwin Amber - at 2007.11.02 21:31:00
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4. WTS 4x30 day 200m - in Timecode Bazaar [original thread]
ROB1H up Three left!
- by Delwin Amber - at 2007.11.02 17:44:00
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5. WTS 4x30 day 200m - in Timecode Bazaar [original thread]
My old thread seems to have been deleted. Only one person picked up their tc. online now, secure trades only
- by Delwin Amber - at 2007.11.02 17:10:00
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6. Tech 2 Freighter Recommendations - in Test Server Feedback [original thread]
To make the T2 Freighters usable: 1) Seed the BPO. Seriously, screw invention for this one as that shoots it's cost into the double digit billions. Just seed the BPO and you can keep the cost down to about 2b each, which is reasonable for it's ut...
- by Delwin Amber - at 2007.11.02 06:44:00
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7. WTS 5x30 day 200m - in Timecode Bazaar [original thread]
Orders placed for: wudlss 30 ISK200,000,000.00 open cancel Sergioshi Miner 30 ISK200,000,000.00 open cancel Dunpeal Hunter 30 ISK200,000,000.00 open cancel Ingolf Knudsen 30 ISK200,000,000.00 open cancel Zmeyka Naja 30 ISK200,000,000.00 open cancel
- by Delwin Amber - at 2007.11.01 20:58:00
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8. WTS 5x30 day 200m - in Timecode Bazaar [original thread]
Secure only.
- by Delwin Amber - at 2007.11.01 19:20:00
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9. Hourly News Thread for Sir Molle - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Trypho I like the fact of Goons being cost effective, and making this place their internal forums. The EVE community appreciates. Not really. Our internal forums get about 10x the traffic Eve-o does.
- by Delwin Amber - at 2007.10.12 05:49:00
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10. NPC attacking anchored cans - in Test Server Feedback [original thread]
Hmm. Can you remote rep a can? Keep an SSC in your hold. If a weak rat spawn (one that can't kill the can fast) happens then ancher the can, warp out, warp back and keep a remote rep on the can. Voila! no need for a tank to mine. I'm all for this...
- by Delwin Amber - at 2007.10.06 23:57:00
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11. Thoughts on the economy - Mineral Movement - in Player Features and Ideas Discussion [original thread]
I've been thinking about the economy quite a bit lately and talking to our empire producers and there's one major bottleneck keeping the small-medium producer from being able to expand and meet current ship demands: Mineral movement. Currently yo...
- by Delwin Amber - at 2007.10.05 16:37:00
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12. Eve Spying - in Corporation, Alliance and Organization Discussions [original thread]
Someone has obviously never read the Art of War.
- by Delwin Amber - at 2007.10.02 19:57:00
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13. An idea which is easy to implement and interesting at the same time. - in EVE General Discussion [original thread]
Actually looking at the database schema every thing is referenced by system ID so if you changed the name it would automagicly change everywhere it's used. That said I haven't seen the code so I don't know if something would break somewhere if th...
- by Delwin Amber - at 2007.09.26 16:21:00
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14. Will CCP be Blackmailed .... Again? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Thargat I'm not even sure that fighters and drones will cause that much lag. Since they'r all handled by the server (user input is minimal as it stands today)... one calculation for a drone (h*ll the missions would lag whe...
- by Delwin Amber - at 2007.09.17 03:20:00
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15. A solution to the 0.0 lowend crisis: Slave Chamber û Basic Mining I - in Test Server Feedback [original thread]
Originally by: Acacia Everto I don't see why not, being that 0.0 already has super rare ores, why not a "Dark Veldspar" or something which has been compressed further than Dense Veld, to the tune of 50-100%. Try 500-1000x to make it p...
- by Delwin Amber - at 2007.09.01 02:19:00
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16. A solution to the 0.0 lowend crisis: Slave Chamber û Basic Mining I - in Test Server Feedback [original thread]
The easiest way to handle this would be new 0.0 ores that have massive low-end yields. That solves pretty much every problem that's been brought up and if they're 0.0 only you don't need to worry so much about macro-miners as the Alliances will ha...
- by Delwin Amber - at 2007.08.31 16:09:00
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17. Cap Ore ship? - in Test Server Feedback [original thread]
It's not complete yet - half the stats are a clone of the Nyx still. I expect that it won't have any ship bay when it's all said and done, and it'll likely have the jump range of a Dread.
- by Delwin Amber - at 2007.08.01 18:16:00
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18. Ship Class: Ore Logistics Captial Ship - in Player Features and Ideas Discussion [original thread]
I've seen a lot of people complaining about how much Logistics is an issue under Rev II so here's a possible solution: High: 2 (no turret/missile hard points) Mid: 2 Low: 8 CPU: 100 TF PG: 500 MW Shield: 10,000 (0/60/40/20) Armor: 20,000 (60/10...
- by Delwin Amber - at 2007.07.05 05:51:00
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19. Starbase Warfare 2.0 - Feedback thread - in Test Server Feedback [original thread]
Anyway, sorry for hijacking the thread, it really wasn't intentional. Back to testing POS's on sisi.
- by Delwin Amber - at 2007.05.08 17:44:00
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20. Starbase Warfare 2.0 - Feedback thread - in Test Server Feedback [original thread]
Originally by: Bozse Having cap production linked to that would imo be a bad idea. It's just an option for more things to be tied to Sovereignty. With Stations harder to take down than POS's it would mean no more 11th hour baby titan...
- by Delwin Amber - at 2007.05.08 17:43:00
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